

#PS4 CONTROLLER FOR DARKSIDERS III PLUS#
A regular scythe attack under the square, a secondary weapon (heavy hammers or fast claws) under the triangle, plus an dodge button and a few selected skills. All this means that we are able to better adapt the hero to our fighting style, and this one is … Well, monsters now often drop random pieces of equipment with many different statistics, and with the level of experience gained, we can choose new skills from two available trees – the Necromancer summoning helpers and magic shields, and the Herald, who puts his two scythes on pure strength. Many players have complained about it and it could be done somehow in the refreshed version.Ĭompared to the first part, much clearer RPG elements have appeared here. However, if you have to walk from point A to point B, our character runs tragically slowly, which there is no way to accelerate. In fact, every aspect of the control over Death is very quick here – jumping bursts, dodging combat, and even rushing a horse. The animations look great, and the Rider’s strength and dexterity do not bore him with laborious movements while hanging over the abyss. The protagonist nimbly moves on large boards, running up the walls, jumping between protruding beams or catching cornices. This time, to the simplified combat system with GoW and DMC, more agile animations have been added when moving around locations in the Prince of Persia style. Like its predecessor, the sequel also consists of borrowings from popular series. Ancient, divine or hellish characters and their problems are just a pretext for a short exchange of views (a cynical Death with a perfectly selected voice actor really works!) And starting a new task, which includes fighting monsters and a mini-boss, solving the puzzle and finally fighting the Chief Evil location … but what if it is schematic, since each of these aspects is completely absorbing? The action of the game takes place parallel to the events of the first one, but don’t expect anything special. In Darksiders II, we play the role of another Rider, Death, trying to clear the War of all charges before the Council of the Incinerated. Simple combos, lots of gadgets that open new parts of the board, great location design and the use of proven solutions from other games – this is the solid foundation of the new IP slasher that allowed to release a sequel.

Despite favorable reviews, the most frequent opinions were that the game was a less successful clone of God of War, although it also drew heavily from the Devil May Cry or Legend of Zelda series. a protest paid for by EA), but the story of War, framed for the premature start of the doom of the Apocalypse Rider, quietly won a small group of fans. Dante’s Inferno, released a month earlier, was at least controversial (incl. The first part of Darksiders passed without much echo. And not as a fallen crusader or god, but as one of the Horsemen of the Apocalypse – Death himself. When all the gods of Olympus have choked on their own blood long ago, and in the nine circles of H**l we find only the dismembered carcasses of the most hideous monsters, it’s time to move to the human world. Review: Darksiders II: Deathinitive Edition (PS4)
